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 Adimus Serailius De Firenze, Walker Of The Council.

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Adimus




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Adimus Serailius De Firenze, Walker Of The Council. Empty
PostSubject: Adimus Serailius De Firenze, Walker Of The Council.   Adimus Serailius De Firenze, Walker Of The Council. EmptyWed Jun 15, 2011 1:54 am

General Information

Name: Adimus Serailius De Firenze, a.k.a The Blood Stained Holyman Of Karsten, Walker
Age: 27
Gender: Male
Class: Previously Yeoman, now a Knight
Species: Ellesmarian-Iga Elven Halfbreed (he still thinks he's 100% human though!)
Occupation: Walker Of The Council
Town: Previously Karsten, now Armetisian.

Personal Information

Personality:At first, in his younger age, Adimus was a bright, upbeat kid, despite being an orphan and not knowing anything of his past. After a rather brash display of skill at both combat and evasion of authority, all to steal an apple from a store, the Regeant Lord Of Karsten, Lord Arnyx, however after being betrayed by his childhood friend and rival Remus, Adimus was sentenced to serve as a Yeoman Patroller. This turn of events for him caused him to become vengeaceful and vindictive. On top of that, he also became cunning, clever, and driven almost to a fault. His loyalty to those he holds dear has yet to waiver, and his pride in what he is, even if the image is tarnished, keeps him going. Capable of following orders to a near perfect "T", Adimus is the one guy you want on your side during a war.
Likes: Brunettes, curvy blondes, and vivacious red heads. Also likes to fight, because it makes him feel most alive. Ironically, he also desires peace, and hates to kill, and only wishes to avenge the loss of the one great love of his life.
Dislikes: Remus, Gil, stupidity, ignorance, and people who commit unnecessary evils. Yea, he sounds like a goodie two shoes, but trust me, he isn't.
Fears: Spiders, and failure, or death before accomplishing a goal.
Sexual Orientation: Straight as an arrow.

Appearence Information

Adimus Serailius De Firenze, Walker Of The Council. WalkerOfWar_Flat_2

Special Appearences: Dark blue hair and the really nasty facial scar with the fake eye. Only real special things to note.

Relationship Information

Parents/Guardians: At present moment, unknown.
Brothers/Sisters: At Present moment, unknown
Lover: Formerly Seraphina, deceased.
Idol: Reagent Lord Of Karsten, Lord Arnyx, deceased.
Mentors: Knight-Commander Santiago, Lord Arnyx,
Rivals: High Inquisitor Remus, "Gil"
Friend: Several pleasing aquintences, but most notably in terms of friendship: Lou, "Pete", Franz, and Alletta.

Basic Abilities, Techniques and Equipment

Equipment: A Quartz Arm shotgun that's been customized to fire both crystals and regular shotgun shells. In addition he carries a specially made sword that weighs very little but hacks like it weighs a ton, and never loses it's edge. His shield is made of a special alloy that also makes it light but reflects light magicks and heat, and is highly bullet resistant. The big thing he carries is his Armana Arcanus, which absorbs and manipulates energies. At the present point in time, he can only fill it with his concussive psychic energy and increase his blast powers using it.

Ability: He's a psychic, a telekinetic to be exact. He has great control over his ability, and can make his time based abilities last quite awhile, (a full 15posts!) before having to switch it off and let his body recover (3-5 posts depending on damage done to him). He has an effective grip range of a 150ft, and a blast range of 35 to 50 feet depending on the severity of the blast, with the closer he is to you the harder it hits. Also as a psychic when he sleeps he can go into recovery mode, which gives him accelerated healing and at times, precognitive visions.

Technigues: Has expertise in various weapon forms, ranging from his Langs-Messer combo to a katana, and can operate many forms of firearms. Is profficient in several armor types but mostly prefers those of the medium build, and wears at all times not in a "final battle" scenario, a dark crimson red with gold lined brigandine. However in lieu of certain events, Adimus has traded the Crimson Gold for a dark gray and silver brigandine, made of higher quality materials. He still carries his old Yeomen and Karsten badge though, kept underneath his new Walker badge on his pistol belt. He has learned to do "tricks" with his sword and shield, such as turn his shield into a discus and throw his sword and have it return to him via boomerang effect (a-la jedi style, say what!?). His shield can also help him mentally form an increased-in-size shield in front of him, helping him block larger, stronger attacks, and put psychic power into his strikes, making his fist hit harder, his kicks strike swifter, and his sword slash better. However, this all gives him a massive head ache, and can wear his body down if he goes for too long, or tries to lift something too heavy, and if he goes into his healing mode, only another telekinetic or someone of extreme magical prowess can move him, for if anyone tries to phsyically touch him, his powers wil lash out and strike them.

Background Information

History: What Adimus knows of his history he isn't exactly keen to share, but for the sake of record keeping, he let the Council take a record of his background. The details of his birth are rather guarded, but what is known is that he was orphaned at an extremely early age, for any recollection of memories concerning who his parents are, or any member of his family for that instance is nonexistent. However, knowledge that he was raised at first in an orphanage on the border of Ellesmaria, int he outskirts of Karsten. He made only one real friend there, Seraphina, and even though he had a serious rival in him, Remos also proved to be an aly Adimus could count on in his young age. As an early teen, Adimus came into possession of a Quartarm Arc Cannon and an oddly crafted sword. The Matron at the orphanage said they belonged to him via inheritance, but any identity as to who they belonged to originally was unknown to her.

Adimus showed to be a natural with both weapons, and often fended off bandits and other hostiles to the orphanage. Over the years of such acts, he and Seraphina grew close, and the two helped each other develop their strengths, and together suffered their weaknesses. Adimus, being a telekinetic, had issues controlling his power, but with Seraphina's aid, was able to control and master it. In return, Seraphina, being a telepath, learned to grow emotionally and eventually the two fell in love. This made Remus jealous, and deep inside of him a dark hatred grew for Adimus, one that would lead them all to a crossroads.

One day, while in the local town, the Regeant King Of Karsten was moving through on return to his keep from a diplomatic mission. Adimus, who was running from the local guard, ran into the Lord, and showed his skill at combat and evasion by besting the guards without harming them, and running from them, all for the sake of food for the orphanage. The Reagent King was greatly impressed by Adimus, and decided to have him undergoe Knighthood training, and as such Adimus, after he had obtained the rank of Knight Of Karsten, made it so everyone in the orphanage was also given a fair shot at a new life. The one that shone the greatest out of the orphans was Remus, and eventually he became the Regeant Kings advisor and Inquisitor.

However, Remus had ulterior motives, and as such set it up so that one day Adimus would be framed for a crime he didn't commit, and sentenced to death, leaving Seraphina left alone for him to claim her. However, things got out of hand quickly for him, and as such Adimus caught onto his plan, but it was too late. The Regeant King was assassinated, and Seraphina lay dead, unjustifiably killed by the hands of Remus himself, too late for Adimus to save her or his late mentor. Enraged by their deaths, Adimus tried to kill Remus, but had the entire city guard backing him, and was defeated. In a state of sorrow, knowing that it was his hand that killed Seraphina, Remus decided to spare Adimus of certain death, and sent him to be an outcast among the Yeoman Patrollers.

When Adimus awoke after his battle, and found out what was to be become of him, he made a vow to never die until his vengeance was sated, and all wrongs righted. During his time as a Yeoman, Adimus befriended Luis Montozales, the "Mad Dog Bomber", and during a heated battle, bested and was sworn eternal allegeance to by the "Hand Of The Reaper". However the Reaper himself would not give his name, so Adi nick named him "Pete", for his resemblance to someone Adimus knew growing up. The trio became feared on both sides in the Elles-Barlav War, and after The Battle Of Dire Wolve's Crest, Adimus was henceforth known as the Blood Stained Holyman, and gained a level of fame from the citizens of Karsten. As he gained this fame, he knew his time would come for revenge, and it would indeed be so.

Alas however, Fate would have other plans for him.

The events of the time when he rescued Alletta the Scarlet Princess, and was captured by Ellesmaria lead into the Fall Of Karsten, and it was during the chaos of the siege that Adimus took advantage and rushed into the palace keep to slay Remus. However he was stopped by the one named Gil, and was cast out of the palace keep right onto the docks, where he was picked up by his companions, and after they had hijakced a ship, sailed towards Armetisia, where Adimus would come into his new fate; Walker Of The Council.

The new goal for Adimus is to set the stage for the future, for him to take down the one known as "Gil" and the members of "Aegis" that have unified Ellesmaria and Barlavaria, and to take his vengeance out on Remus for the betrayal that befell him.


RP Sample

The battle raged on around him, the screams of men shitting themselves and puking up blood as their internal organs were crushed and impaled echoing through his ears. Adimus took note of the carnage, and tried to make sense of it and order himself through it, to make it to the throne room. A young man tried to stand in his way, cut him down, gain credit for being the one that slayed the BloodStained.

"No, you won't, sorry Death, but not today.." He whispered to himself as he easily parried and slashed the boys throat out. He swiftly reacted to the next set of men who charged him, shielding bashing one's face it, and blasting another into a concrete wall, his blood now painting it a new color. He knew Pete was behind him, somewhere, backing him up, making sure no ill intent befell him. Adimus rushed ahead, using his powers to accelerate himself, breaking through lines left and right, leaving pools of blood in his wake. Pete watched as he pushed through, never seeing his friend in such a state of bloodlust.

Both he and Adimus knew what was driving him to such lengths. Vengeance, cold hard vengeance and justice. Righteous justice, to put an end to the false lord and then turn around and route out the invaders trying to break down the gates. As Adimus reached the palace door, he was greeted by Remus own private guard, elite knights of Karsten that stood in his way. "Fools, move or be killed." He warned them. The knights simply looked at him and laughed, surprised that the Blood Stained Holyman was such a weak and ragged appearing man. As one rushed him, Adi simply looked at him and whispered "This isn't my fault, I'm sorry." And with a flick of his wrist the man was sent flying a hundred feet into the air, where he swiftly crashed and crushed his skull and internal organs from his own weight. After that the other knights rushed him, and Adimus, fueled by his rage, charged up as much force as he could and sent a shockwave so powerful it turned their armor to dust, and crushed their bones, killing them quickly, and whoever was left alive wished they weren't.

As Adi made his way up the tower into the keep, he grew more anxious, and by th time he had kicked in the door at the top, his face and clothing was covered in blood, his lust nearly sated.

"REMUS, YOU TRAITOR, YOUR TIME IS HERE, AND I WILL COLLECT YOUR HEAD FOR THE MASSES TO SEE!" Adimus screamed, as he witnessed a coward shivering in the corner of his room, and he charged.

He charged, and was stopped.

An unknown force held Adimus in place, then immediately gripped him by his throat and lifted him into the air. Remus couldn't be doing this, no, he was never a psychic, Adi never felt it from him, this was someone else, but it felt different. Felt wrong. Then he appeared. A man clad not for battle, but for diplomacy, as if he was running a business. He floated down from the ceiling, and gave a look to Remus, and with a nod and a smile, looked at Adimus and threw him from the top of the keep, onto the docks down below.

As his vision faded, Adimus etched the face of the one who stopped him into his mind, that instant, that moment in time would burn him forever, and he would have what was rightfully his. He would have his vengeance. But first, Franz would have to lift and carry him, because as he lost conciousness, all he saw was Franz` giant frame lift him onto his shoulder and carry him onto a ship, where his fate would be turned onto a different course.


Last edited by Adimus on Thu Jun 23, 2011 2:43 am; edited 3 times in total
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Adonia
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Adonia


Posts : 43
Join date : 2011-06-10
Age : 30
Location : In your closet with a tazer.

Adimus Serailius De Firenze, Walker Of The Council. Empty
PostSubject: Re: Adimus Serailius De Firenze, Walker Of The Council.   Adimus Serailius De Firenze, Walker Of The Council. EmptyWed Jun 15, 2011 7:23 am

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